package stw.brassdawn.entity;

public class Infantry extends Entity {
	public Infantry( ) {
		this.setName("Infantry");
		this.setMaxLife(10);
		this.setDescription("Basic Ground Soldiers");
		this.setCurrentLife(this.getMaxLife());
		this.setMovementRange( 3 );
		this.setMovementType(MovementType.FOOT);
		this.setType(EntityType.GROUND);
		this.setUnitID(++ourGID);
	}
}
